Item Mall
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Daveidduha | Date: Friday, 2012-06-29, 9:17 PM | Message # 1 |
 Member
Group: Veteran
Messages: 52
Status: Offline
| Item Mall would be So Awsome i would buy alot of items.
Item mall = buy Points from Website. to use `on the Client.
Benefits- would Roll in Revenue for Everember staff. and Also Make it a More popalur game. considering once people know they got Exclusive items it would be epic.
Oh Yeah Vip Feature would be awsome too!
Ex. Vip level 1 = Spend $150 one time payment not just $150 at same time but it adds up xD and For every Vip Level players get a Speical Gift and or Map to hang out in!
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Kajamaz | Date: Friday, 2012-06-29, 11:57 PM | Message # 2 |
 Imperial Wizard
Group: Administrators
Messages: 294
Status: Offline
| Yea, we are going to do that in the final release, reason is because in beta all accounts will be reset, but you will understand its worth it.
The Proud Creator of EverEmber Online and proud member of the EverEmber Community.
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Daveidduha | Date: Friday, 2012-06-29, 11:59 PM | Message # 3 |
 Member
Group: Veteran
Messages: 52
Status: Offline
| Quote (Kajamaz) Yea, we are going to do that in the final release, reason is because in beta all accounts will be reset, but you will understand its worth it. yeah it would be unfair to the Newbies if we all didnt get reset ;P
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Kajamaz | Date: Saturday, 2012-06-30, 0:04 AM | Message # 4 |
 Imperial Wizard
Group: Administrators
Messages: 294
Status: Offline
| Quote (Daveidduha) yeah it would be unfair to the Newbies if we all didnt get reset ;P Thats not the real problem, 1.Guilds and More Item Slots in beta corrupt current data files so that means they HAVE to be reset. 2.Since the game is not 100% ballanced and some things are over powered or over priced.
The Proud Creator of EverEmber Online and proud member of the EverEmber Community.
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Daveidduha | Date: Saturday, 2012-06-30, 0:06 AM | Message # 5 |
 Member
Group: Veteran
Messages: 52
Status: Offline
| Quote (Kajamaz) Thats not the real problem, 1.Guilds and More Item Slots in beta corrupt current data files so that means they HAVE to be reset. 2.Since the game is not 100% ballanced and some things are over powered or over priced. Oh i see
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Domino | Date: Sunday, 2012-07-01, 8:57 PM | Message # 6 |
Novice Member
Group: Moderators
Messages: 23
Status: Offline
| Quote (Daveidduha) Item mall = buy Points from Website. to use `on the Client. It means that they will need recode all server side so it fits to SQL and website will change too... Else they can't do that..
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Kajamaz | Date: Sunday, 2012-07-01, 10:04 PM | Message # 7 |
 Imperial Wizard
Group: Administrators
Messages: 294
Status: Offline
| No need, we simply recieve the amount, then we deliver their item, no need to recode, yea it wont be instant, but it will be done.
The Proud Creator of EverEmber Online and proud member of the EverEmber Community.
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Abhijeetviswa | Date: Monday, 2012-07-02, 3:37 PM | Message # 8 |
Visual Basics Coder
Group: Developer
Messages: 197
Status: Offline
| MySql can also be an addition though that would actually mean getting a good SMF forum so it can be bridged also meaning another server might have to be created acting as the login server. Else after payment you will have to wait 72 hours for it.
Pm me if you want help
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TheAmanification | Date: Wednesday, 2012-07-18, 8:51 AM | Message # 9 |
 Novice Member
Group: Banned
Messages: 34
Status: Offline
| Quote (Kajamaz) No need, we simply recieve the amount, then we deliver their item, no need to recode, yea it wont be instant, but it will be done.
I remember a script for this. Donating on the website would give a random code to the user. The code would be randomly generated by the script and could only be used once. Doing something like this seems more official, and isn't quite as complicated.
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Abhijeetviswa | Date: Thursday, 2012-07-19, 6:05 AM | Message # 10 |
Visual Basics Coder
Group: Developer
Messages: 197
Status: Offline
| The code will have to be sent to the game server from the website so that it can verify along with player username.
Pm me if you want help
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TheAmanification | Date: Thursday, 2012-07-19, 7:49 AM | Message # 11 |
 Novice Member
Group: Banned
Messages: 34
Status: Offline
| Only if you wanted it to.
The two don't have to be connected so long as your code generator produces long, random codes that would be nearly impossible to guess.
The script I remember also had a log for claimed prizes. If someone does happen to guess a code, simple take it away and punish them for it.
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Mystic | Date: Thursday, 2012-07-19, 10:10 PM | Message # 12 |
The Dragon
Group: Moderators
Messages: 282
Status: Offline
| I doubt that there would be many codes making it even harder to guess.
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