New classes
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GunnerWolf | Date: Monday, 2012-07-02, 4:24 AM | Message # 1 |
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| My suggestions of classes: Warrior Mage Scout Priest
As these advance they can become other things that specialise for example mages can become sorcerers or warlocks Sorcerers specialise in damage while warlocks specialise in negative effects, each of those then get another choice at a higher level
Reccomedations for levels
Level 20 first choice Level 30 all pvp instances available Level 40 second choice Level 50 become epic character, fourth and final choice if ascended Level 60 option to rebirth Level 80 third choice if rebirthed Level 100 level cap, option to ascendAdded (2012-07-02, 4:24 AM) --------------------------------------------- More on epic characters, rebirth and ascending soon
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Xbatz | Date: Monday, 2012-07-02, 5:12 AM | Message # 2 |
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| I like the idea
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GunnerWolf | Date: Monday, 2012-07-02, 5:16 AM | Message # 3 |
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| Thanks
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Xbatz | Date: Monday, 2012-07-02, 8:16 AM | Message # 4 |
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| No problem
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Mystic | Date: Monday, 2012-07-02, 5:25 PM | Message # 5 |
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| Hmmm... Nice concept.
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GunnerWolf | Date: Tuesday, 2012-07-03, 1:54 AM | Message # 6 |
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| thanks
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Kajamaz | Date: Wednesday, 2012-07-04, 0:31 AM | Message # 7 |
 Imperial Wizard
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| You took the idea from Ragnarok...
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Xbatz | Date: Wednesday, 2012-07-04, 4:15 AM | Message # 8 |
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| OMG Whats that..?
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Kenura | Date: Monday, 2012-07-09, 11:28 AM | Message # 9 |
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| So something like
Warrior - Paladin - Holy Messanger Knight - Crusader
Mage - Elementalist - something Arcanist - something
Scout - Archer - Rouge
Priest - Guy with stick
Something like that where it will branch off, I like that idea in all games. I like how rift does it and you can mix and match skills and stuff, really cool.
But I am not fond of the list being Warrior Mage Scout Priest
It is to generic, so why not go abit more creative and do something (a few have done) but simplify the starter classes and have them work up
Such as ragnorok starting from nooby to one of 4 options then so on and so forth. But isntead of starting at one class have 4 maybe 5 basic classes such as
Warrior = Wanderer Mage = Apprentice Scout = Vagrant (So he can become a thief or scout, or rangy guy... or that can be the fifth class, Dennis ((the minus haha... references))) Priest = Guides (i couldn't think of anything)
But with those early levels they can learn the basic skill sets to become a mage or warrior. Gives a reason to why they have 0 skills when the player starts out. And gives them a 'goal' to work toward, to get that last class level of super ninja pirate angel warlord... idk got bored.
And we can have unloackable classes done by special events. Like ninja class or dragoon, or even warewolf (fighting) class. So players (like myself) who don't want to stay as a class like everyone else, can work toward becoming a special class.
Anywho I'm gonna stop ranting, I turned a simple idea of adding more classes to this... thing.
btw pardon my spelling it is like 3am here and abit tired.
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Xbatz | Date: Monday, 2012-07-09, 8:31 PM | Message # 10 |
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| Quote (Kenura) So something like
Warrior - Paladin - Holy Messanger Knight - Crusader
Mage - Elementalist - something Arcanist - something
Scout - Archer - Rouge
Priest - Guy with stick
Something like that where it will branch off, I like that idea in all games. I like how rift does it and you can mix and match skills and stuff, really cool.
But I am not fond of the list being Warrior Mage Scout Priest
It is to generic, so why not go abit more creative and do something (a few have done) but simplify the starter classes and have them work up
Such as ragnorok starting from nooby to one of 4 options then so on and so forth. But isntead of starting at one class have 4 maybe 5 basic classes such as
Warrior = Wanderer Mage = Apprentice Scout = Vagrant (So he can become a thief or scout, or rangy guy... or that can be the fifth class, Dennis ((the minus haha... references))) Priest = Guides (i couldn't think of anything)
But with those early levels they can learn the basic skill sets to become a mage or warrior. Gives a reason to why they have 0 skills when the player starts out. And gives them a 'goal' to work toward, to get that last class level of super ninja pirate angel warlord... idk got bored.
And we can have unloackable classes done by special events. Like ninja class or dragoon, or even warewolf (fighting) class. So players (like myself) who don't want to stay as a class like everyone else, can work toward becoming a special class.
Anywho I'm gonna stop ranting, I turned a simple idea of adding more classes to this... thing.
btw pardon my spelling it is like 3am here and abit tired. The hell No, no I like the idea, but i'm not sure if that's your idea the can go into a thread..I don't know what i'm saying.
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Kenura | Date: Tuesday, 2012-07-10, 0:27 AM | Message # 11 |
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| Haha, I was abit tired last night, 5 days awake and you kinda go on tangents.
But I was just typing to clearify Wolf's idea for myself. and kinda put otu some thoughts on what I see in other games.
But yeah... Idk what you said thought. Possibly rephrase your words, it seems abit jumbled up.
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GunnerWolf | Date: Tuesday, 2012-07-10, 4:54 AM | Message # 12 |
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| You got it right, and I have an idea for a better name for the priest "acolyte"
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Kenura | Date: Tuesday, 2012-07-10, 7:27 AM | Message # 13 |
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| Acolyte, sounds legit. =P
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